This is an ongoing discussion about 17th Century naval wargaming (really, 1620-1720). Part of what is offered are scenarios for games: orders-of-battle, ship lists, battle descriptions, and scenarios for Age of Sail II-Privateers Bounty (a sailing warfare computer simulation/game), suitable scaled for that environment. Copyright (c) 2003-2004 James C. Bender
Monday, December 27, 2004
Privateers Bounty: Battle of Solebay
I experimented earlier this evening with the Battle of Lowestoft, and used my standard tactics. The much larger English fleet still overwhelmed the Dutch. So, I thought it would be interesting to try the Battle of Solebay scenario, with my still commanding the Dutch. I used my standard tactics, with a variation. I fought the battle generally from the leeward, rather than from the windward. The way the AI handled the Allies, I was able to keep them at a distance. I was not able to take the time to fight to the finish. I shut the battle down with the Dutch with 87% and the Allies with 86% of their fleet left. I actually found that I could easily wear to the opposite tack, and keep the Allies from closing, while I was generally raking them.
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