I have run a series of experiments, using the Battle of the Kentish Knock scenario, in Privateers Bounty. The main results are clear:
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Wednesday, March 17, 2004
Experiments
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This is an ongoing discussion about 17th Century naval wargaming (really, 1620-1720). Part of what is offered are scenarios for games: orders-of-battle, ship lists, battle descriptions, and scenarios for Age of Sail II-Privateers Bounty (a sailing warfare computer simulation/game), suitable scaled for that environment. Copyright (c) 2003-2004 James C. Bender
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